As we all know recently, I started some system optimizations to improve server performance. And if the crash server after starting I will use the backup, going back to the beginning of the last save server, thus avoiding any loss of items in case anyone wants to try to send a message saying that they lost something in future crashes I will ignore.
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Full review of the bless system.
The entire bless system was improved there was no change just the code was changed, and to avoid problems per hour when dying you will not lose any item even if you have no bless or amulet of loss
Hatchable Pets optimization
Some functions of the pets were optimized such that they could be overloading the server when running several times.
Condition inFight.
This function was also improved, the programming language was changed and installed directly in the source code to avoid overloading the server
List of bugfixes from this weeks reported by players.
Forgotten knowledge & Heart of destruction quests.
Missing some teleports.
Grand Master Oberon boss challenger.
Time lever fixed.
Demon Oak quest.
Requirements for entering the infected area fixed.
Stealth Spell
Fix speed reduction formula.
What a Foolish Quest.
Fix stealker id corpse when using the special flask.
Dreamer Challenge quest.
Fix firebug teleport and documents levers.
Update Imbuiments.
Missing items ids.
Dangerous Depths quest.
Review actions and map files.
Added NPC Kais and Nomad (Blessing)
Missing npc who sell the bless heart and blood of mountain.
Arena pvp.
Lost levels by fire exit fixed and dynamic arena has been added that changes every 2 hours.
Update items.
Now all dolls and bears can add warlocks dolls makers
Skinning system.
Before the ids to remove leather from monsters like demon dust and vampire dust was wrong.
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